Cited 0 times in 
Cited 44 times in 
Three-Dimensional Augmented Reality System for Balance and Mobility Rehabilitation in the Elderly: A Randomized Controlled Trial
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Ku, Jeonghun | - |
| dc.contributor.author | Kim, Yeun Joon | - |
| dc.contributor.author | Cho, Sangwoo | - |
| dc.contributor.author | Lim, Teo | - |
| dc.contributor.author | Lee, Hye Sun | - |
| dc.contributor.author | Kang, Youn Joo | - |
| dc.date.accessioned | 2022-08-16T08:25:04Z | - |
| dc.date.available | 2022-08-16T08:25:04Z | - |
| dc.date.created | 2023-03-10 | - |
| dc.date.issued | 2019-02 | - |
| dc.identifier.issn | 2152-2715 | - |
| dc.identifier.uri | https://ir.ymlib.yonsei.ac.kr/handle/22282913/188978 | - |
| dc.description.abstract | We attempted to evaluate the clinical efficiency of a novel three-dimensional interactive augmented reality system (3D-ARS) for balance and mobility rehabilitation. This system enables participant training with a realistic 3D interactive balance exercise and assessing movement parameters and joint angles by using a kinetic sensor system. We performed a randomized controlled trial in a general hospital. Thirty-six participants (age, 56-76 years) who could independently walk and stand on one leg were recruited. The participants were randomly assigned to either group. The control group (n = 18) underwent a conventional physical fitness program such as lower-extremity strengthening and balance training thrice per week for 1 month. The experimental group (n = 18) experienced 3D-ARS training thrice per week (1 session = 30 minutes) for 4 weeks. Training comprised a balloon game for hip exercise, cave game for knee exercise, and rhythm game for one-leg balance exercise. Lower-extremity clinical scale scores, fall index, and automatic balance score were measured by using Tetrax (R) posturography before, during, and after training. Significant group (3D-ARS vs. control) x time (before and after exercise) interaction effect was observed for Berg balance scale (BBS) scores (p = 0.04) and timed-up-and-go (TUG; p < 0.001). Overall improvements occurred in stability index, weight distribution index, fall risk index, and Fourier transformations index of posturography for both groups. However, score changes were significantly greater in the 3D-ARS group. Significant group x time interaction effect was observed for the fall risk index. This demonstrates that the 3D-ARS system can improve balance in the elderly more effectively. | - |
| dc.description.statementOfResponsibility | restriction | - |
| dc.language | English | - |
| dc.publisher | Mary Ann Liebert | - |
| dc.relation.isPartOf | Cyberpsychology, Behavior, and Social Networking | - |
| dc.relation.isPartOf | CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING | - |
| dc.rights | CC BY-NC-ND 2.0 KR | - |
| dc.title | Three-Dimensional Augmented Reality System for Balance and Mobility Rehabilitation in the Elderly: A Randomized Controlled Trial | - |
| dc.type | Article | - |
| dc.contributor.college | College of Medicine (의과대학) | - |
| dc.contributor.department | Yonsei Biomedical Research Center (연세의생명연구원) | - |
| dc.contributor.googleauthor | Ku, Jeonghun | - |
| dc.contributor.googleauthor | Kim, Yeun Joon | - |
| dc.contributor.googleauthor | Cho, Sangwoo | - |
| dc.contributor.googleauthor | Lim, Teo | - |
| dc.contributor.googleauthor | Lee, Hye Sun | - |
| dc.contributor.googleauthor | Kang, Youn Joo | - |
| dc.identifier.doi | 10.1089/cyber.2018.0261 | - |
| dc.relation.journalcode | J00688 | - |
| dc.identifier.eissn | 2152-2723 | - |
| dc.identifier.pmid | 30596530 | - |
| dc.subject.keyword | fall risk | - |
| dc.subject.keyword | aged | - |
| dc.subject.keyword | postural balance | - |
| dc.subject.keyword | rehabilitation | - |
| dc.subject.keyword | virtual reality exposure therapy | - |
| dc.contributor.alternativeName | Lee, Hye Sun | - |
| dc.contributor.affiliatedAuthor | Lee, Hye Sun | - |
| dc.identifier.scopusid | 2-s2.0-85061823795 | - |
| dc.identifier.wosid | 000463366000007 | - |
| dc.citation.volume | 22 | - |
| dc.citation.number | 2 | - |
| dc.citation.startPage | 132 | - |
| dc.citation.endPage | 141 | - |
| dc.identifier.bibliographicCitation | Cyberpsychology, Behavior, and Social Networking, Vol.22(2) : 132-141, 2019-02 | - |
| dc.identifier.rimsid | 77650 | - |
| dc.type.rims | ART | - |
| dc.description.journalClass | 1 | - |
| dc.description.journalClass | 1 | - |
| dc.subject.keywordAuthor | fall risk | - |
| dc.subject.keywordAuthor | aged | - |
| dc.subject.keywordAuthor | postural balance | - |
| dc.subject.keywordAuthor | rehabilitation | - |
| dc.subject.keywordAuthor | virtual reality exposure therapy | - |
| dc.subject.keywordPlus | FUGL-MEYER ASSESSMENT | - |
| dc.subject.keywordPlus | DWELLING OLDER-ADULTS | - |
| dc.subject.keywordPlus | EXTERNAL-FOCUS | - |
| dc.subject.keywordPlus | STROKE PATIENTS | - |
| dc.subject.keywordPlus | FALLS | - |
| dc.subject.keywordPlus | POSTUROGRAPHY | - |
| dc.subject.keywordPlus | EXERCISE | - |
| dc.subject.keywordPlus | GO | - |
| dc.subject.keywordPlus | RELIABILITY | - |
| dc.subject.keywordPlus | PREVENTION | - |
| dc.type.docType | Article | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | ssci | - |
| dc.description.journalRegisteredClass | scopus | - |
| dc.relation.journalWebOfScienceCategory | Psychology, Social | - |
| dc.relation.journalResearchArea | Psychology | - |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.