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3차원 가상현실 프로그램을 이용한 뇌졸중 환자의 인지기능 장애 평가

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dc.contributor.author박창일-
dc.contributor.author김덕용-
dc.contributor.author박기덕-
dc.date.accessioned2015-04-24T16:26:02Z-
dc.date.available2015-04-24T16:26:02Z-
dc.date.issued2009-
dc.identifier.issn1225-584X-
dc.identifier.urihttps://ir.ymlib.yonsei.ac.kr/handle/22282913/103504-
dc.description.abstractOBJECTIVE: To test the feasibility of newly developed 3- dimensional virtual reality (VR) program for assessing the post-stroke cognitive dysfunction. METHOD: Thirty five post-stroke patients and twenty normal healthy subjects were recruited in this study, and post-stroke patients were classified into three groups according to the severity of cognitive dysfunction. We developed three dimensional virtual reality program to assess the cognitive function with virtual subway environment from taking a subway to arriving at one's destination. The total score, number of success and cue were obtained during completing virtual tasks. We investigated the test-retest reliability, and the parameters of the 3-dimensional VR program were compared with Korean Mini-mental status examination. RESULTS: All parameters of the VR program were significantly correlated with MMSE score (p<0.01), and showed the significant difference between patient subgroups and control group (p<0.05). The test-retest reliability of the VR program was significantly high (p<0.01). CONCLUSION: Three dimensional virtual reality program may be helpful to assess the cognitive function in patients with stroke-
dc.description.statementOfResponsibilityopen-
dc.format.extent12~20-
dc.relation.isPartOfJournal of the Korean Academy of Rehabilitation Medicine (대한재활의학회지)-
dc.rightsCC BY-NC-ND 2.0 KR-
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/2.0/kr/-
dc.title3차원 가상현실 프로그램을 이용한 뇌졸중 환자의 인지기능 장애 평가-
dc.title.alternativeAssessment of Post-Stroke Cognitive Dysfunction Using 3-Dimensional Virtual Reality Program-
dc.typeArticle-
dc.contributor.collegeCollege of Medicine (의과대학)-
dc.contributor.departmentDept. of Rehabilitation Medicine (재활의학)-
dc.contributor.googleauthor김덕용-
dc.contributor.googleauthor주소영-
dc.contributor.googleauthor박창일-
dc.contributor.googleauthor박태훈-
dc.contributor.googleauthor박기덕-
dc.contributor.googleauthor정강재-
dc.contributor.googleauthor이장한-
dc.admin.authorfalse-
dc.admin.mappingfalse-
dc.contributor.localIdA01717-
dc.contributor.localIdA00375-
dc.contributor.localIdA01446-
dc.relation.journalcodeJ01803-
dc.subject.keywordVirtual reality-
dc.subject.keywordCognitive dysfunction-
dc.subject.keywordStroke-
dc.subject.keywordAssessment-
dc.contributor.alternativeNamePark, Chang Il-
dc.contributor.alternativeNameKim, Deog Young-
dc.contributor.alternativeNamePark, Ki Deok-
dc.contributor.affiliatedAuthorPark, Chang Il-
dc.contributor.affiliatedAuthorKim, Deog Young-
dc.contributor.affiliatedAuthorPark, Ki Deok-
dc.citation.volume33-
dc.citation.number1-
dc.citation.startPage12-
dc.citation.endPage20-
dc.identifier.bibliographicCitationJournal of the Korean Academy of Rehabilitation Medicine (대한재활의학회지), Vol.33(1) : 12-20, 2009-
dc.identifier.rimsid36049-
dc.type.rimsART-
Appears in Collections:
1. College of Medicine (의과대학) > Dept. of Rehabilitation Medicine (재활의학교실) > 1. Journal Papers

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