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Social Pressure-Induced Craving in Patients with Alcohol Dependence: Application of Virtual Reality to Coping Skill Training

DC Field Value Language
dc.contributor.author김재진-
dc.contributor.author남궁기-
dc.contributor.author정영철-
dc.date.accessioned2015-05-19T17:29:38Z-
dc.date.available2015-05-19T17:29:38Z-
dc.date.issued2008-
dc.identifier.issn1738-3684-
dc.identifier.urihttps://ir.ymlib.yonsei.ac.kr/handle/22282913/108251-
dc.description.abstractOBJECTIVE: This study was conducted to assess the interaction between alcohol cues and social pressure in the induction of alcohol craving. METHODS: Fourteen male patients with alcohol dependence and 14 age-matched social drinkers completed a virtual reality coping skill training program composed of four blocks according to the presence of alcohol cues (x2) and social pressure (x2). Before and after each block, the craving levels were measured using a visual analogue scale. RESULTS: Patients with alcohol dependence reported extremely high levels of craving immediately upon exposure to a virtual environment with alcohol cues, regardless of social pressure. In contrast, the craving levels of social drinkers were influenced by social pressure from virtual avatars. CONCLUSION: Our findings imply that an alcohol cue-laden environment should interfere with the ability to use coping skills against social pressure in real-life situations.-
dc.description.statementOfResponsibilityopen-
dc.format.extent239~243-
dc.relation.isPartOfPSYCHIATRY INVESTIGATION-
dc.rightsCC BY-NC-ND 2.0 KR-
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/2.0/kr/-
dc.titleSocial Pressure-Induced Craving in Patients with Alcohol Dependence: Application of Virtual Reality to Coping Skill Training-
dc.typeArticle-
dc.contributor.collegeCollege of Medicine (의과대학)-
dc.contributor.departmentDept. of Psychiatry (정신과학)-
dc.contributor.googleauthorJung Suk Lee-
dc.contributor.googleauthorKee Namkoong-
dc.contributor.googleauthorJeonghun Ku-
dc.contributor.googleauthorSangwoo Cho-
dc.contributor.googleauthorJi Yeon Park-
dc.contributor.googleauthorYou Kyong Choi-
dc.contributor.googleauthorJae-Jin Kim-
dc.contributor.googleauthorIn Young Kim-
dc.contributor.googleauthorSun I. Kim-
dc.contributor.googleauthorYoung-Chul Jung-
dc.identifier.doi10.4306/pi.2008.5.4.239-
dc.admin.authorfalse-
dc.admin.mappingfalse-
dc.contributor.localIdA03656-
dc.contributor.localIdA00870-
dc.contributor.localIdA01240-
dc.relation.journalcodeJ02569-
dc.identifier.eissn1976-3026-
dc.identifier.pmid20046344-
dc.subject.keywordAlcohol cue-
dc.subject.keywordSocial pressure-
dc.subject.keywordVirtual Reality-
dc.contributor.alternativeNameKim, Jae Jin-
dc.contributor.alternativeNameNamkoong, Kee-
dc.contributor.alternativeNameJung, Young Chul-
dc.contributor.affiliatedAuthorJung, Young Chul-
dc.contributor.affiliatedAuthorKim, Jae Jin-
dc.contributor.affiliatedAuthorNamkoong, Kee-
dc.rights.accessRightsfree-
dc.citation.volume5-
dc.citation.number4-
dc.citation.startPage239-
dc.citation.endPage243-
dc.identifier.bibliographicCitationPSYCHIATRY INVESTIGATION, Vol.5(4) : 239-243, 2008-
dc.identifier.rimsid35284-
dc.type.rimsART-
Appears in Collections:
1. College of Medicine (의과대학) > Dept. of Psychiatry (정신과학교실) > 1. Journal Papers

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